This site is dedicated to our GURPS Dawn of Magic campaign. It started
October 22, 2002, and continue to this day. It is a TL2 world, loosely based on the Roman
Empire, the Russian Czars, and the German Third Reich. A long time ago, magic was active on
this world, but disappeared a thousand years ago for unknown reasons. But it is now slowly
coming back again, with potentially huge effects on the Empire and its inhabitants.
The material presented here is the original creation of the Game Master and
the players. While some of them are official SJGames people, this material is
not official and is not endorsed by Steve Jackson Games.
- May 2: Added chapters 231, 232, 233, 234 and 235.
- May 2: Switched to a new webhosting with PHP and MySQL. The recaps
are now stored in a database instead of in static HTML pages, and allows
for a much better navigation. Also, each chapter has a title detailing
what is actually inside. All the latest chapters are there, but I will
need some time to complete the transfer of all the chapters. Finally,
I moved the recap section at the top because this is the one that is
used the most.
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Warning: some of the recaps (two or three) contain explicit sexual contents
and are clearly labelled as such. If you are easily offended, do not read them.
Any complaint will be publicly ridiculed.
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General Information (Calendar, money, etc)
The Empire
The Dominion of Kotan
The Kingdom of Tenosia
Teclá
The Northern Barbarian tribes
The Isle of Sorcery
The Island At The End Of The World
The Crazy Barbarian Island
The Complex of the Gods (a.k.a. "Subway" of the Gods)
The Isle of the Urviks
The Amazon dimension
The Temple of Evil
Kali
Indistan
Frigidia
The Shadow Realm of Lost Souls
The Demon dimension
The dimension of Blood and Iron
Su's dimension
Death Shadow
The Kali Hell
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The Four Ages of the World
The Great Ritual
The Great Summoning Ritual
The Ritual of Perfection
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The High Imperial Guards
The Imperial Government
The Legion
The Mercenary's Guild
The Night Guard
The Church of Necros
The Church of the Sun
The Church of Quirinius Veritas
The Amazons
Black Adolf's Army
The Liches
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Each character was build on 200 points, including the first level of Luck and a generic
Supernatural Potential 50-points advantage to be replaced as needed by unnatural
abilities like Magic, Spiritual abilities, Martial Arts cinematic skills, and Wild Talents (see the
Special Abilities section for a complete description of what's
available). Following is a list of all Player Characters presently in the campaign, with their updated
role in society.
Note: as of March 20, 2008, all characters are worth between 800 and 900 points.
Mushamee Potemkin, Legate of the 1st Imperial Legion in Roma and husband to Queen Hyppolite of Tenosia
Recnam Orcen, Patriarch of the Church of Necros, Prophet and Son of Necros
Vinz Clortho, ex-assassin and Imperial Agent of Roma
Leif the Lucky, barbarian, quarter-Ogre, and honorary general of the Legions of Roma and Teclá
Rufus Gordianus Falco, a.k.a. Rufus Pertinax, Imperial Informatore and husband of Helena
Kaeso Curius Severus, engineer, inventor, and all-around mad scientist
Vladimir Sepetski, ex-slaver from Indistan (RIP)
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Note: names in italic indicates dead people (undead or ghosts are not considered dead for this).
Names in bold indicate important NPCs.
The Six Inquisitors (RIP)
Omar
The Serpent Queen
Pavlo Ruinas, ex-general and new dictator of the Empire of Kapital (RIP)
Otto Vilanus, Ruinas' assistant (RIP)
Romulus the Black, gangster (RIP)
Dimitri, assassin (RIP)
Vasili, new Emperor of Roma
The Patriarch of the Church of Necros (RIP)
Lucretia, High Priestess of the Temple of Necros in Tenosia
The High Priest of the Temple of Necros in Tenosia
Katya Markova, captain of the Night Guard
Katya Markova's Night Guard aides (RIP)
The Listener
Centurion Salvatore
Horgo the Scout
Primus Pilus Merovius
Petr, vampire and agent of the Inquisitors
Lucius Gordianus, Senator and Rufus' Patron
Loclá, Teclan ambassador in Roma and Vinz's mistress
Captain Nikita (RIP)
Navigator Marco
Sailors Anatoli, Brutus and Cletus (RIP)
Officius, Roman civil servant
Oleg, Vladimir, Ilya, and Josef, High Imperial Guards
Leif's Father
Leif's Granddad
Petrovius, rich merchant in Kapital (RIP)
Marcus "Porcinus" Altov, Roma civil servant (RIP)
Helena, Rufus' wife
Diandra, Helena's maid and Leif's wife
Uncle Claudius of Shag
Tomek Kobov, Vinz's informant in Shag
Abbess Maria of Shag
Friar Nebulus of Shag (RIP)
Queen Hepshet, succubus queen (RIP)
Evil Priest in Shag (name unknown) (RIP)
Sextus Phinus, Legate of the XXXIIth Legion
Marcus Nobilus, Centurion of the XXXIIth Legion (probably RIP)
Tiger, leader of the kotanese resistance in Shag
Tribune Plumbas of Shag
Tribune Cadmus of Shag
Ashnog Potnag, Legate of the XVIIth Legion in Kotan
Anastasia and Heraldus, aunt and uncle of Helena in Kapital
Brother Caspar, priest of the Sun in Kapital (RIP)
Kherim Khan, Air Elemental lord
Hyppolite, Queen of the Amazons, Queen of Tenosia and Mushamee Potemkin's wife
Metrius the Gladiator
Julianov Czesko, Primus Pilus of the Imperial Legion in Tenosia
Faizul, Kali war commander from Mahash
Ali, Faizul's servant
Annan, Seema and Umma, Faizul's wives
The Ashok, political and spiritual leader of Kali
Repa, Master Horse Archer of Kali
Brunehilde, Leif's Ogre grandmother and Granddad's wife
General Korg of Kotan (RIP)
King Hathig of Kotan
Kromm, Royal Alchemist of Kotan
Vizier Quang
Andromaque, daugther of Leif and Diandra
Captain Fish, leader of the undead army in Mahash
Spirit Anaconda, priest of Teclá
Koch, Frigidian merchant in Fnordia
Siegfried, King of Frigidia
Heck, Grand Vizier of Frigidia
Black Adolf the Conqueror, legendary warrior destined to conquer of the world
Princess Jasmina of Indistan
The Shahim of Indistan
Samar the Merchant
Ambassador Ramasi's wife (RIP)
Reema, Ambassador Ramasi's daugther
The Harb
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Demons
Succubus
Elementals
Spirits
Starfish men
Wolf demons
Fell Guardians
Half-Elder Gods
Watchers at the Edge of Time
Stone Jaguars
Liches
Peshkali
as-Sharak (Akasha, Agni, Prithvi, Jala, Vayu)
Batchala
Harbs
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Here is an as-complete-as-possible description of every magic item
of importance we have either acquired or heard of in the campaign.
The Spiritual Rapier of Necros
Wand of Withering
Soul Jars
Wand of the 13 Curses
Strange Alchemical Armor
Sympathetic Amulets
Arrow-stopping Shirt
Kerim Khan's Amulet
Perta Whistle
Legendary Sword
Crest and Feathers of Su
The Balm of Venthari
Two-handed Rapier of Necros
Cuirasse of Su
Bracers of Su
Mail of Su
Belt of Su
Mighty Bow of Su
Shield of Su
Arrows of Su
Portable Forge of Su
Candle of Su
Scroll of Su
Spirit Knives
Paut
Book-gate
Kaeso's Dragon Armor
Mushamee's Orichalcum armor and shield
Wand of the Summoner
Tassels of Su
Salamander Amulet
Helm of Su
Gem of Power
Mask of Necros
Sun Sword of Su
Golden Spear of the Sun
Golden Mail of the Sun
The Great Tome of Power
Tablet of Elder Stone
Heart of Ice
Vortex of Thunder
Eternal Flame
Swords of Su
Demonslayer
Magical Frosty Greatswords
Magical Shortswords
Blood Wand
Amulet of Lightning Protection
Sash of Preservation
Silver Sword of the Sun
Night Fang
Shield of the Wolf
Helmet of the Rat
The Finger of Necros
Bone Staff
Scarab of Health
Amulet of Blessing
Golden Mask
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Special Abilities
Magic
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Game Master
Sean "Dr. Kromm" Punch
Players:
Bonnie Punch [Leif the Lucky]
Marc Bourbonnais [Mushamee Potemkin]
Michael Ryan [Rufus Gordianus Falco]
Stéphane Thériault [Vinz Clortho]
Robert Thibault [Recnam Orcen]
Martin Bourque [Kaeso Curius Severus]
Eric Léonard [Vladimir Sepetski]
Site Maintainer:
Stéphane Thériault
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