Vinz Clortho (516
points)
Height:
5’9” Weight: 150 lbs. Age: 26
Attributes: 184 points
|
ST |
11 |
[10] |
HP |
10 |
[-2] |
Basic Speed |
6.00 |
[-10] |
|
DX |
14 |
[80] |
Will |
14 |
[5] |
|||
|
IQ |
13 |
[60] |
Per |
16 |
[15] |
Basic Move |
6 |
[0] |
|
HT |
12 |
[20] |
FP |
14 |
[6] |
|
Basic Lift |
24 lbs. |
Thrust |
1d-1 |
Swing |
1d+1 |
Cultural Factors: 11 points
|
Languages |
Spoken |
Written |
|
|
Cultural Familiarities |
|
|
|
Elder Tongue |
Accented |
Accented |
[4] |
|
Imperial (N) |
[0] |
|
|
Imperial |
Native |
Native |
[6] |
|
|
[] |
|
|
Teclàn |
Broken |
Broken |
[2] |
|
|
[] |
|
|
Tenosian (N) |
Native |
Accented |
[-1] |
|
|
|
|
|
|
|
|
[] |
|
TL |
2 |
[0] |
Advantages (174 points)
Appearance
(Attractive; +1 RR) [4]
Channeling
(Dream World) [10]
Combat
Reflexes* [15]
Danger
Sense [15]
Enhanced
Parry (Shortsword) 1§ [5]
Impersonator
Talent 3 (affects Acting, Body Language, Disguise, Mimicry, Savoir-Faire, and
Streetwise)¶
[15]
Legal
Immunity (Imperial Agent) [10]
Luck
[15]
Magery
2† [25]
Reawakened
(Reincarnated master assassin) [10]
Resistant
to Poison (+3) [5]
Weapon
Master (Shortsword) [20]
Wild
Talent 1 (Retention, +25%) [25]
Disadvantages (-40 points)
Callous
[-5]
Code
of Honor (Assassin’s) [-5]
Insomniac
(Severe) [-15]
Intolerance
(Sexist and “macho” people) [-5]
Nightmares
(12) [-5]
Supernatural
Features (Mark of Ages) [-5]
Quirks (-6 points)
Almost
always goes for a crippling blow. [-1]
Although
physically born male, secretly prefers to wear women’s clothing, and doesn’t
feel his gender is important. [-1]
Eunuch. [-1]
Insults opponents. [-1]
Ruthless. [-1]
Trademark:
Cutting mark on neck. [-1]
Skills
(145 points)
Acrobatics-12
[1]
Acting-16¶ [2]
Area
Knowledge (Empire)-13 [1]
Area
Knowledge (Kapital)-13 [1]
Autohypnosis-12
[1]
Blind
Fighting-13 [1]
Body
Language-18¶ [1]
Breaking
Blow-14 [8]
Climbing-14
[2]
Crossbow-15
[2]
Disguise-17¶ [4]
Dreaming-12
[1]
Fast-Draw
(Sword)-15* [1]
Fast-Talk-13
[2]
Gunner/TL2
(Catapult)-13 [1]
Hidden
Lore (Magical Writings)-13 [2]
Hidden
Lore (Gates & Pathways)-12 [1]
Hiking-11
[1]
Holdout-14
[4]
Knife
(from Shortsword)-16 [0]
Lockpicking/TL2-14
[4]
Meditation-13
[2]
Merchant-12
[1]
Mimicry
(Human Speech)-14 [1]
Observation-15
[1]
Pickpocket-12
[1]
Poisons/TL2-13
[4]
Power
Blow-14 [4]
Savoir-Faire
(High Society)-16¶ [1]
Savoir-Faire
(Servant)-16¶ [1]
Seamanship/TL2-13
[1]
Shadowing-16
[12]
Shield-14
[1]
Shortsword-20
[24]
Sleight
of Hand-14 [4]
Stealth-15
[4]
Streetwise-15¶ [1]
Survival
(Woodlands)-15 [1]
Symbol
Drawing (Circles)-11 [1]
Swimming-12
[1]
Thaumatology-20†
[28]
Throwing-13
[1]
Traps/TL2-15 [8]
Wrestling-13
[1]
Path Skills (24 points)
Mysteries
of Ali Baba (from Thaumatology)-20† [24]
Combat Techniques (9 points)
Close
Combat (Shortsword)-15 [1]
Disarming
(Shortsword)-21 [2]
Feint
(Shortsword)-23 [4]
Ground
Fighting (Shortsword)-17 [2]
Spell Techniques (15 points)
Avoid-10
[2]
Invisibility-13
[5]
Lockmaster-14
[3]
See
Secrets-13 [3]
Wallwalker-13
[2]
|
Encumbrance |
Move |
Dodge* |
|
Block* |
11 |
|
|
None (0) |
6 |
10 |
|
Parry*§ |
14 w. Shortsword |
|
|
Light (1) |
4 |
9 |
|
Parry* |
|
|
|
Medium (2) |
3 |
8 |
|
Parry* |
|
|
|
Heavy (3) |
2 |
7 |
|
Punch |
14 |
1d-2 |
|
X-Heavy (4) |
1 |
6 |
|
Kick |
12 |
1d-1 |